Author Topic: (Daily Build 2020-02-27 & v5) - CBitmap doesn't work with the layer shader  (Read 842 times)

2020-03-27, 17:47:07

Nejc Kilar

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Hello! :))

So this issue one that can totally stand on its own but unfortunately when you combine it with the bump issues it gets even more whacky.

So basically, CBitmap doesn't respect the layer shader transforms which kind of makes CBitmaps impossible to scale - especially so because the projector shader is broken too.

Steps to reproduce:
- Put a tex in a CBitmap
- Put those in a layer
- Try to scale it with the transform effect.

Aaaaand it doesn't work :)

OS: Windows 10

2020-03-31, 12:58:28
Reply #1

Beanzvision

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