Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: darrentomkins on 2016-04-27, 13:18:56

Title: Sketchup to Max to Corona
Post by: darrentomkins on 2016-04-27, 13:18:56
Hi, this is a mess :(

I get a Sketchup file from a client. I import to Max and it comes in with all materials applied and looking good. They use Arch and Design mats. I then convert using the converter to Corona MTL. Some of them convert and some don't. The biggest problem is that If we have a building with 4 walls and they all had brick applied. When I convert then maybe 2 of them keep the brick and one will turn blue and the last will turn white?

It literally uses the brick then applies 2 other materials to the other 2 walls. There are then window sills, frames, roof edges etc that all have 2 or 3 new materials randomly placed on faces.

What is the best way and sequence to do this without having to sub element select all polys for brick and apply a single material etc for all objects?

Shoo. I hope that makes sense :)
Title: Re: Sketchup to Max to Corona
Post by: maru on 2016-04-27, 14:46:31
The converter should work pretty well with A&D materials. I don't see any reason why it shouldn't. Which version are you using?
Title: Re: Sketchup to Max to Corona
Post by: DarcTheo on 2016-04-27, 15:05:33
The converter should work pretty well with A&D materials. I don't see any reason why it shouldn't. Which version are you using?

i've always had a warning pop up when converting A&D materials stating i should check the materials after. This has changed?
Title: Re: Sketchup to Max to Corona
Post by: Edvinas on 2016-04-27, 15:22:26
Make sure faces are not flipped in sketchup file. Go to view<face style<monochrome and check if there is no blue faces. Reverse them by clicking right mouse button and then check materials. Many people does not pay attention to this at all, but when model comes to max, it has to be correct.

BTW, sometimes this happens to multi-sub materials (two or more different materials on the same object). It's usually a problem after importing skp files, since you can apply different materials on different flips of plane in sketchup.

P.S. import sketchup in max only if you are 100% sure that model and texturing is ok. If you are not, import only geometry and texture it in max.
Title: Re: Sketchup to Max to Corona
Post by: darrentomkins on 2016-05-01, 17:49:18
Weird thing is that it looks fine in MAX before converting. I'm using the latest converter. Both houses are showing brick then I convert and it turns grey, I click show materials with the "selected only" check box off and then brick is back on one house and 2 walls of the other house but the other 2 walls are BLUE? and 8 out of 12 window sills are concrete and the others are WHITE?

I think I'll check the normals in Sketchup and failing that it would be easier to bring in only geometry and texture in Max like suggested.

Only thing there is both houses come in as one piece and I need to sub-object select polygons and detatch them to seperate material groups.

At least I love doing it ;)

Thanks for all answers and any further advice.
Title: Re: Sketchup to Max to Corona
Post by: Edvinas on 2016-05-02, 15:06:26
In such cases I just remodel everything. Works best :))