Author Topic: Better OSL Support for 3dsmax 2019  (Read 2409 times)

2018-04-22, 04:44:24

OccultMonk

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Here is an interesting thread about OSL. It can be used for generating curvature maps and many other things. Arnold currently seems to have better support for OSL than Corona.

"Some Raytracing elements are only supported by Arnold since Arnold nativly supports OSL.
Most of the OSL maps works with other renderes, some has tracing calls which developers must support."


Interesting thread on Polycount:
http://polycount.com/discussion/comment/2627569#Comment_2627569
« Last Edit: 2018-04-22, 04:57:43 by OccultMonk »

2018-04-24, 19:54:34
Reply #1

Ondra

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Hi,
there is no OSL API for 3dsmax 2019 published. We (and any other renderer) have no way to support the required trace() call other than doing OSL support from scratch, independently from Autodesk, and just using its UI. Same thing with fluids - no API, means we cannot support it.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)