Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: cjwidd on 2021-06-03, 20:32:51
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Is it possible to use a controller in the Slate Material Editor to scale (multiply) the UV tiling parameters of a Corona Bitmap?
For example,
Corona Bitmap #1 | U: 1, V: 1.4
Corona Bitmap #2 | U: 1, V: 2.1
Use a controller with scalar parameter: 2, the new coordinates become:
Corona Bitmap #1 | U: 2, V: 2.8
Corona Bitmap #2 | U: 2, V: 4.2
This is equivalent to adding a UVW Xform modifier
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Might be possible with float expression controller. You may want to give it a try.
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Hmm, quick look shows that might be an option.
If anyone is already familiar with float expressions and could show an example of how to implement this, please share screenshots.