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Messages - peterguthrie

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[Max] I need help! / corona proxy & max scene loading times
« on: 2021-07-19, 18:52:32 »
Hi All,

Just wondering about corona proxies and max loading times. If i have a blank scene, with some heavy cgeo proxies that have no materials, shouldnt the time it takes to load the max scene be very quick? I though the geo was only loaded at render time, and thats the whole point of proxies?

all proxies are on box mode btw and set not to keep in memory.

thanks, Peter

General CG Discussion / Camera RAW to LUT
« on: 2021-04-14, 08:57:47 »
anyone got a good method of converting a camera RAW xmp (just the basic corrections) to a LUT?

The one I tried ( was far from accurate in that the overall brightness was way off, but maybe i should try it again

[Max] Bug Reporting / Re: corona 6 hotfix 1 and ornatrix
« on: 2021-03-04, 12:21:05 »
thanks Rowan, I will prep a scene and get back to you

[Max] Bug Reporting / Re: corona 6 hotfix 1 and ornatrix
« on: 2021-03-03, 18:54:04 »
Didn’t happen with corona 6 daily build / max 2020 / previous ornatrix...

[Max] Bug Reporting / corona 6 hotfix 1 and ornatrix
« on: 2021-03-03, 18:20:42 »
I'm getting a max crash which I think is related to ornatrix

Can I send a max report for someone to look at?

[Max] Feature Requests / Re: tiled exr tx textures
« on: 2021-02-14, 15:48:15 »
or has this happened and I missed it?

we will have automatic on-demand load of images in the future, so every image will be loaded in exactly the resolution needed - no need to do this manually

[Max] Feature Requests / Re: tiled exr tx textures
« on: 2021-02-14, 15:44:45 »

still very interested in tx files. Can coronabitmap load them now? (as vrayhdri does)

thanks Maru, will check my scene tomorrow to see if i can fix it.

I didnt realise we were supposed to be using a vector displacement map with phoenix!

quick question though, where would one place vector displacement nodes if mixing multiple phoenixocean textures with coronamix?

General CG Discussion / Re: 3dsmax service packs
« on: 2020-04-07, 17:17:35 »
took me a while to figure out what you were on about!

Gym closed, so turbo trainer for now

Work in Progress/Tests / Re: Giona's "Dream Bike Build" WIP
« on: 2020-04-02, 23:46:52 »
Love Salsa bikes but the only Salsa thing I've ever owned were some red salsa bar grips (best grips ever)

loving the renders too Giona!

Gallery / Re: Post-Communist Winter
« on: 2020-01-04, 14:14:25 »
love it, how is it lit?

General CG Discussion / 3dsmax service packs
« on: 2020-01-03, 12:57:19 »
It takes longer to install 3 service packs for max 2020 than it does to install windows and all other software we use.

What are Autodesk playing at???? Its been like this since max 2017. Where is the best place to complain to them?

Sorry, just had to let off steam!

Happy new year everyone :)

For a large still image, say 8000px wide, we would be using tile (strip) rendering because we dont have time to render on a single machine. How would one predict the number of passes needed? Can you render a small test corona region first?

Hi All,

Just wondering what the best approach is to make sure deadline tiled renders all have the same amount of noise? Should we be rendering with a pass limit or a noise threshold?

I will do some tests but just thought I would ask in case anyone has any experience with this



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