Chaos Corona Forum
Chaos Corona for Cinema 4D => [C4D] General Discussion => Topic started by: steppes on 2024-04-05, 10:22:11
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Hi all!
Why is the Corona tiles shader restricted to one direction? When I want to place tiles in a corner, I have to assign it twice. Why? Wouldnt it be easier to have it kinda cubemapped?
And: Why is the Corona tiles shader not proper visible in the editor?
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Hi there, how are you applying the tile shader? Can you share your setup?
(https://forum.corona-renderer.com/index.php?action=dlattach;topic=42392.0;attach=197205;image)
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when I use UVW space, the tile size width and tile size height are not considered.
when I use object space, I can set the dimensions properly.
I have watched the Videos on YT and there is that "feature" mentioned, but I cannot figure out the sense: Either I can map on every side or I can set the dimensions properly. Why not both?
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in case on a side note: our tile pro plugin can do this all and a lot more:) it renders native in corona too.
(you can PM my in case for more info)