Hi,
So we are currently producing a short animation in which we use a lot of megascans maps.
Great assets and easy to use with the current plugin, I love it.
However when looking at rendered animation sometimes shaders are flickering on and of.
I've pinpointed this to the Fresnel IOR map that megascans generates. How is this possible?
Perhaps the same issue occurs on our network with different cpu's (amd ryzen and intels)
When I delete the IOR map it solves the problem.
Anybody else got this strange behaviour?