Author Topic: Chaos Scatter, scattering on scattered objects.  (Read 940 times)

2022-10-03, 23:01:53

I3ordo

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 Hi,
 i wish we could scatter on "scattered objects", without converting the scatter  objects to mesh.

For example, for covering  large walls with ivy, i wish we could  just scatter the ivy branches, and set the scattered branches as scatter-on targets but again, currently the only way to do that is to convert those scattered branches to mesh and set them as scatter-on targets.

A better implementation would allow us to use the poly IDs as areas so that, we could scatter the trees, and if to add fruits/special leaves to those trees, set the scattered trees (while still as CScatter  widget) as scatter-on targets and  just target a specific poly ID so that the fruits or leaves would appear on just the leaves but the trunk or leaves.
« Last Edit: 2022-10-04, 19:44:14 by I3ordo »