Author Topic: background  (Read 472 times)

2022-09-07, 09:36:37

koubankeo

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Hi, I need some help.

I have corona sky+sun, I want to use hdri map as visible background, reflection and refraction. When i activate bloom and glare i get beautiful colored stars :-D And on one spot of the floor I even have NaN?

Am I doing something wrong? Is this an old technique? I'm using the latest daily build ( 9 daily Aug 30 2022) Cinema R21

2022-09-07, 11:33:23
Reply #1

Beanzvision

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Hi there, have you tried using the direct visibility overrides? My example is being lit by the sun/sky and I have a light mat (emit light unchecked) assigned to the direct visibility override. You could even add a Tonemapping shader to control the brightest of it if need be. I hope that helps.

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2022-09-07, 12:14:38
Reply #2

Konichowaa

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I would suggest using a tonemapped image for the backround (tif/jpg/png) instead of using a HDR or EXR file...
Koen Van haesendonck
3D-lab - www.3d-lab.be

2022-09-07, 14:04:39
Reply #3

koubankeo

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Thanks guys, both options work fine. Konichowaa, your solution is better, I can see directly in the viewport and I can control the rotation in one place.

2022-09-07, 14:28:59
Reply #4

Beanzvision

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Nice! :) Round 1 to Konichowaa! haha ;)
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