ok great thanks!
another question, or feature request:
- will there be an option to define parts of the sky to NOT have clouds at that places, like a masking texture slot, where all black areas p.e will exclude clouds. we often design sky bgs that way, so there is a part with moody clouds, on the sides p.e. and other parts with sunny bright blue sky areas.
atm i need to do this part in 2 layers(one no cloud, other clouds) and then do it is post, i think having this direct in 3d(also with correct sky reflections then) would be really great and keep the artistic control
cheers
Stefan