Chaos Corona for 3ds Max > [Max] Resolved Bugs
Low CPU usage with passes
fobus:
Every pass CPU going to 0% usage and this leads to overall usage nearly 50% of CPU power. I investigate that with adaptivity off this gaps going to shrink a bit but always there.
Is there any ways to avoid this behavior?
rowmanns:
Hey,
Which version of Corona are you using?
Rowan
maru:
Is it the same regardless if you render your image in very low vs high resolution? (like 640x480 vs 2560x1440)
fobus:
No matter what size of image rendering it using only fraction of CPU power. Here is another example of this behavior.
rowmanns:
Hi,
To me this looks like a side effect of bucket rendering.
You can disable it with the following and see if it helps to eliminate the issue..
The following should go into the string options rollout in the development/exprimental stuff rollout in the performance tab of render setup. You will need to enable the development mode through render setup -> system -> system settings
int progressive.boxScramblingPassLimit = 1000
Let me know how you get on.
Rowan
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