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Chaos Corona Forum
Chaos Corona for Cinema 4D
[C4D] Bug Reporting
[C4D] Resolved Bugs
different material mapping between IR and full render
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Topic: different material mapping between IR and full render (Read 4490 times)
2022-01-19, 12:00:41
4b4
Active Users
Posts: 163
different material mapping between IR and full render
Hello
I'm getting a different result between the IR and final render.
Material is applied using cubic projection and via a selection tag.
Full-speed non-debug version
Build timestamp: Aug 3 2021 16:40:22
Version: 7.0
Cinema version: R21.207 Cinema 4D (mutli-license)
Plugin status: Plugin successfully loaded
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2022-01-20, 10:04:30
Reply #1
mmarcotic
Former Corona Team Member
Active Users
Posts: 544
Jan - C4D QA
Re: different material mapping between IR and full render
Hello,
would it be possible to send us this scene to investigate? You can use the private uploader or dropbox.
Thanks,
Jan
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2022-01-20, 12:10:51
Reply #2
Beanzvision
Corona Team
Active Users
Posts: 3872
Bengamin
Re: different material mapping between IR and full render
Private Uploader:
https://corona-renderer.com/upload
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Bengamin Jerrems l
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2022-01-20, 17:51:06
Reply #3
4b4
Active Users
Posts: 163
Re: different material mapping between IR and full render
Thanks Bengamin and Jan
I realised what the issue was when stripping down the scene to send to you - I had the geometry with the tiles duplicated. If the scene might still be of use I'm happy to send it but this one might need to go down as operator failure on my part.
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2022-01-21, 09:24:45
Reply #4
mmarcotic
Former Corona Team Member
Active Users
Posts: 544
Jan - C4D QA
Re: different material mapping between IR and full render
Hello,
you got me worried a little there. Glad this was resolved.
Thanks,
Jan
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Chaos Corona Forum
Chaos Corona for Cinema 4D
[C4D] Bug Reporting
[C4D] Resolved Bugs
different material mapping between IR and full render