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[C4D] Bug Reporting / IR render parsing alltime with cam move (if a mograph cloneris used)
« on: 2021-08-12, 22:33:18 »
hi
i have a scene with a mograph cloner (which is using a shader effectorand random effector) as grass.
when i start IR, with every cam move IR starts to re parse the scene from zero in v7,which makes it not interactive at all. this was ok inn v6.
i tried also the multiinstances,but it is same(render or multiinstances)
is this a known v7 issue yet?
any ideas?
thanks
Stefan
i have a scene with a mograph cloner (which is using a shader effectorand random effector) as grass.
when i start IR, with every cam move IR starts to re parse the scene from zero in v7,which makes it not interactive at all. this was ok inn v6.
i tried also the multiinstances,but it is same(render or multiinstances)
is this a known v7 issue yet?
any ideas?
thanks
Stefan