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[C4D] Daily Builds / Re: Real World Map Size
« on: 2023-05-31, 15:22:23 »
i think this is as maxons default cube is set to 200cm and they made 100% to fit that cube.
so to have 100cm you need 50% UV lenght scale. not super logic but maxon made it that way;)
so to have 100cm you need 50% UV lenght scale. not super logic but maxon made it that way;)