Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] Bug Reporting => [C4D] Resolved Bugs => Topic started by: Daniel Mikolajčák on 2020-08-21, 19:36:34

Title: Mask Slot Layered Material
Post by: Daniel Mikolajčák on 2020-08-21, 19:36:34
Hello in the RC4 i cannot plug new shader map into mask slot of Layered Material.
Thanks
Title: Re: Mask Slot Layered Material
Post by: bnji on 2020-08-24, 21:56:29
Hi, Could you be more descriptive or add a screen capture of what you're trying to do?
So far it seems to work as expected. All masks were connected right into the node editor (node to node).
(see attached image)
Title: Re: Mask Slot Layered Material
Post by: Daniel Mikolajčák on 2020-09-24, 07:12:21
Hello,
since I cannot reproduce this behaviour please consider this to be solved,

Thank you
Daniel
Title: Re: Mask Slot Layered Material
Post by: mmarcotic on 2020-09-24, 09:06:40
Hello Daniel,

this was an issue that was fixed in (I believe) RC3. It's possible that you had some leftover cache that was blocking it, in any way, Corona 6 is officially released, so there is no need to use the candidates. (as RC4 is mostly identical to V6 Release)

Thanks,
Jan