Author Topic: Multi Instance  (Read 8474 times)

2019-02-08, 12:49:25

snifferdog

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Hi,

Is there any updates on getting multi instance working?

Thanks

2019-02-08, 13:14:06
Reply #1

Beanzvision

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Hi, are you referring to this issue? If so, It has been logged in our internal bug listing but no date on a fix yet.

Bengamin Jerrems l chaos-corona.com
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2019-02-08, 13:43:27
Reply #2

snifferdog

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Yep, that is the one :) I'll keep an eye out for updates!

2019-02-22, 06:01:50
Reply #3

Gr100

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Having this very same problem. Using Carbon Scatter to populate my scenes with grass and trees and Corona only renders a few of the scattered objects. Last 3 projects I had to us e 2D grass textures, sad.

2019-02-22, 19:08:51
Reply #4

iacdxb

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Multi-Instance not working with latest Corona 4.

...
Windows, Cinema 4D 2023.

2019-02-24, 12:53:06
Reply #5

Beanzvision

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Multi-Instance not working with latest Corona 4.

...

See my reply above ;)
Bengamin Jerrems l chaos-corona.com
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2019-03-01, 19:50:19
Reply #6

BigAl3D

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Really disappointed that a main feature in C4D isn't always usable with Corona. Mograph is one of it's biggest tools for many people and not being able to use doesn't leave a good feeling since it's now a paid product.

2019-03-02, 17:14:24
Reply #7

ARKlm

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Having this very same problem. Using Carbon Scatter to populate my scenes with grass and trees and Corona only renders a few of the scattered objects. Last 3 projects I had to us e 2D grass textures, sad.

there is a similar problem using Forester... If you render directly from the VFB, all the greenery disappears. If you render with the Picture Viewer and then open the VFB the greenery is in...

2019-05-24, 03:27:46
Reply #8

bhenk2

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Any update for this bug?

2019-10-01, 02:18:40
Reply #9

maciek3d

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Any update for this bug?

2019-10-01, 08:26:54
Reply #10

houska

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Hi, we will start working on this missing feature soon. It's something that has been requested a multitude of times, along with render instance and motion blur issues. Because implementing this is a complex feat that needs a lot of designing and research, I can't promise any usable results in a few days. However, we'll keep you posted!

2019-10-01, 15:47:58
Reply #11

Nejc Kilar

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Hi, we will start working on this missing feature soon. It's something that has been requested a multitude of times, along with render instance and motion blur issues. Because implementing this is a complex feat that needs a lot of designing and research, I can't promise any usable results in a few days. However, we'll keep you posted!

For what its worth, I feel like this is absolutely the correct decision. Hope I'm not the only one. To me it is the equivalent of not supporting Forest Pack in 3ds Max. Definitely a huge priority for an arch-viz renderer imho :)

Yay!!
Nejc Kilar | chaos-corona.com
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2019-10-01, 18:23:27
Reply #12

Br0nto

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Hi, we will start working on this missing feature soon. It's something that has been requested a multitude of times, along with render instance and motion blur issues. Because implementing this is a complex feat that needs a lot of designing and research, I can't promise any usable results in a few days. However, we'll keep you posted!

Great to hear, thank you! Definitely something that affects my workflow every day. The updates are greatly appreciated.

2019-10-02, 00:00:39
Reply #13

maciek3d

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Great to hear! Thanks!

2020-07-31, 11:06:55
Reply #14

fabio81

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hi,
is there any update for multi instance render? I have version S22 and it doesn't work on buil Corona 6