Hi ;)
Thanks for your answers ;) I will try the first solution first, because i would like to use corona shaders ;D Otherwise i would switch to unity ;) I borrowed a oculus and wanted to see what i can reach with it ;)
It would be cool to get a CamModifier which would be able to be the "moving eye" in the 360° turn around the other eyes axes, but i think there wouldn´t be a lot of people using it ;)