Author Topic: Pattern material how to make  (Read 1520 times)

2020-08-27, 14:24:10

arjunkumar1108

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Hi everyone,

I am very new to 3d modelling and using render softwares too. I am trying to make a layered material which has a pattern on top of it. Would appreciate tips on how to make it. A reference is attached!

2020-08-27, 15:17:57
Reply #1

Beanzvision

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Hi, here is something that might get you on the right track. I have attached a sample scene for you to refine.

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2020-08-27, 17:40:31
Reply #2

burnin

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And...

 


@beanzvision

BTW
Is it possible for "UVW Randomizer" shader to get extra Blending modes (multiply, overlay, add, dodge, burn...)? 
That would take it on another level :)

2020-08-28, 12:41:38
Reply #3

Beanzvision

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Is it possible for "UVW Randomizer" shader to get extra Blending modes (multiply, overlay, add, dodge, burn...)? 
That would take it on another level :)

Hi burnin! :) I will make an internal note for the devs. I like the idea as well but no promises ;)
Bengamin Jerrems l chaos-corona.com
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2020-09-01, 18:54:07
Reply #4

arjunkumar1108

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Thank you so much! It's been very helpful