Ideally I would like to be able to start a team render from Cinema 4D, only using other machines/nodes and keep on using Cinema 4D and rendering ad hoc on my primary machine.
However, whenenver i start a render on my primary machine (when TR is running) Cinema 4D crashes immediately.
It makes no difference if my primary machine is also in on the team render.
I hoped v6 had fixed this, but nothing has changed.
Any way to solve this issue?