2024-04-26, 16:20:02
Home
Help
Search
Login
Register
Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Feature Requests
seperate the round edges parameter
Print
Pages: [
1
]
Author
Topic: seperate the round edges parameter (Read 1465 times)
2022-08-12, 09:45:50
Hubl
Active Users
Posts: 38
seperate the round edges parameter
Hello I created a Topic with serveral suggestions for improvments.
https://forum.corona-renderer.com/index.php?topic=37626.0
now I read only one topic for one feature request... so I start a new one
It would be much easier if you could seperate the round edges parameter (and add a map slot for broken edges like in FStorm) from the bump map slot so it wouldnt get so confusing when fine tuning the maps
thanks in advance :-)
Logged
2022-08-12, 11:24:39
Reply #1
user116
Active Users
Posts: 22
Re: seperate the round edges parameter
+1, this IMO should be a material parameter rather a map in bump slot
Logged
2022-08-12, 18:33:34
Reply #2
Basshunter
Active Users
Posts: 279
Re: seperate the round edges parameter
+1 Totally agree.
Logged
2022-08-24, 14:09:55
Reply #3
maru
Corona Team
Active Users
Posts: 12768
Marcin
Re: seperate the round edges parameter
Logged (but no promises or guarantee that this will be ever done).
(Internal ID=952826806)
Logged
Marcin Miodek |
chaos-corona.com
3D Support Team Lead - Corona |
contact us
Print
Pages: [
1
]
Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Feature Requests
seperate the round edges parameter