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Messages - borisquezadaa

Pages: 1 2 [3] 4 5 ... 41
31
[Max] I need help! / Re: Glitter shader
« on: 2015-07-13, 06:11:36 »
Corona scatter with very small pieces of geometry?. THE REAL DEAL!

32
Off-Topic / Re: Mazda MX-6 model
« on: 2015-07-13, 06:04:04 »
I have fun searching the entire world for this, and i have to learn a few things also.

Is the best i can manage to find and i have to put the model through a series of dirty "processes".... but...here it is in all his glory.

33
Osom!...
Wish i could see it from myself.

34
Gallery / Re: Mushroom Forest
« on: 2015-04-29, 04:45:28 »
Alice in Wonderland!!!

35
[Max] I need help! / Re: Slow render and lots of noise
« on: 2015-04-13, 21:46:53 »
Could you try to override the wall material?... i have a hunch that maybe the texture format in the wall material could be the issue.
I can't open your scene (dont have max 2015)

36
[Max] I need help! / Re: water - lake - river - sea
« on: 2015-04-06, 22:52:59 »
Water material should not have diffuse at all. Set it to 0 black. Anyway bidir/VCM is an experimental feature not fully supported yet.
Is better to have a caustic pass instead of rendering the whole togheter.
Ages ago i did some tuto on caustics. just use one material instead of 3 if you are not interested in diffraction.
https://forum.corona-renderer.com/index.php/topic,5431.msg47346.html#msg47346

Is in the tutorial section of the forum. Is a little outdated but maybe it can help you.

37
Work in Progress/Tests / Re: Abandon treasure
« on: 2015-04-06, 22:27:30 »
Awesome. It keeps getting better and better!

38
[Max] Daily Builds / Re: Daily Builds
« on: 2015-03-31, 19:32:42 »
Sorry. XD

39
General CG Discussion / Re: How to save exr at 300 dpi
« on: 2015-03-20, 14:12:03 »
Side note. I was thinking in suggesting the same thing about untick resample and save... but  i realized that opening the exr again opens at 72 dpi no matter what.

41
Maybe in a small monitor they needs to scroll to show the "missing" tabs.

42
Off-Topic / Re: Corona materiel
« on: 2015-03-19, 18:56:07 »
Nice... so the corona material library site is opening a store to sell goodies?...

43
Work in Progress/Tests / Clouds
« on: 2015-03-18, 04:39:16 »
Long time no posting... so much 3d unrelated work.

Clouds...

44
THIS!...

45
[Max] General Discussion / Re: Problem with Volume material
« on: 2015-03-16, 19:17:38 »
Hmmm... so you must be outside geometry all times for volumematerial to work?... how about animated slice with cap?... or some fancy animated boolean around camera?...

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