Author Topic: Grindelwald Chalet Interiors  (Read 3792 times)

2015-09-14, 14:08:58

thvo82

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Hi there,

Long time no see. Just finished a small project with some nice chalet interiors. The project was done in a minimum amount of time, i think around 7 days. Most of the stuff were modelled from scratch, except some furniture like sofas and stools. The whole modeling was done with Cinema4D and of course CoronaC4D for the rendering. The scene is lighten by coronaSun/Sky and some adding of artificial lights for the better looking of the interiors.

Some post process was done, but not too much. Most of it was around some scattering of light and some minor color grading.
All critiques are welcome. just to mention that there are minor detail mistakes of UV mapping or smaller things all around. Due to the minimum amount of time, i just had to let them be!!!


Cheers,

Thomas
Thomas Vournazos

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2015-09-16, 19:57:31
Reply #1

-Ben-Battler-

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Hi Thomas

There indeed are some wrong UV mappings and some intersecting objects.
But for 7 days this is very beautiful work, I like the different fabrics (especially geometry-wise) and the overall mood.

It's always nice to see such great work from other swiss artists!

Gruess ;)
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2015-09-17, 15:46:40
Reply #2

MrFlou

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Damn! Great Work!
I just started a few days ago with Corona for C4D, still learning how to make Textures like this XD

Can you make a post with a tutorial on how you made this?