Chaos Corona for Cinema 4D > [C4D] Feature Requests

Better render times for volumetric scattering

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Mac3DX:
I will do a quick search over volumetric scattering in other 3D packages just for comparison. We don't need all that precision IMO, just something visually pleasing to trick the eyes.
They should implement the regular SSS with the directionality parameter, it will help a lot to have full control in order to make your objects waxy or opaque mimicking very well this kind of material. I think the volumetric scattering channel works better for viscous materials, like gel for instance.
Take a look at how dark it is when you zero the transparency and just want to use the SSS with some directionality. In Modo we have this property and works pretty well, why not have this in Corona in the SSS channel?

*Forgot about this, also not limiting the amount of SSS to 100% give us even more control to achieve more or less translucency for the fine details combined with directionality.

Mac3DX:
Just to get some inspiration. Super fast, simple, impressive control over the the desired effect. Who knows one day?!

t=154s

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