Chaos Corona for 3ds Max > [Max] Resolved Bugs
Core usage
(1/1)
maru:
Ok, I have completely ZERO KNOWLEDGE about processor cores, RAM and utilizing them but it seems like there's something strange going on during "parsing scene" pass.
cores.jpg and cores2.jpg show what's happening during "parsing scene" after hitting F9 in a scene with lots of polys
ok.jpg shows what's happening during path tracing in the same scene with this heavy geometry hidden
If I'm mumbling something without sense, just delete this thread. :)
Ondra:
This works as expected, parsing the scene is currently not multithreaded, so only single core can be utilized
maru:
Allright.
Navigation
[0] Message Index
Go to full version