Chaos Corona for 3ds Max > [Max] Resolved Bugs

Core usage


Ok, I have completely ZERO KNOWLEDGE about processor cores, RAM and utilizing them but it seems like there's something strange going on during "parsing scene" pass.

cores.jpg and cores2.jpg show what's happening during "parsing scene" after hitting F9 in a scene with lots of polys

ok.jpg shows what's happening during path tracing in the same scene with this heavy geometry hidden

If I'm mumbling something without sense, just delete this thread. :)

This works as expected, parsing the scene is currently not multithreaded, so only single core can be utilized



[0] Message Index

Go to full version