Chaos Corona for 3ds Max > [Max] Resolved Bugs

Viewport Performance drop once something is rendered or Material-editor is used.

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as far as i know windows are up to date. on both machines....

its windows 10 by the way...

Are the textures stored in a network location (shared folder, etc)?

yes they are stored on unc network path - but usually this works with other render engines just fine. they only wait-time is, when starting rendering to collect all textures. It did not affect the performance of the UI. It was also not noticeable with corona 1.3

But maybe i will try this   

it seems to have similar problems...maybe the sollution will work for both.

well i tried the Microsoft Visual C++ 2015 Redistributable tip, but it didn't changed much in the performance drop. I'm quite clueless - maybe i'll test it on a more clean installation if i've some time.


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