Lets say I want to create a curb like this
Where only edges are heavily deformed. Deform edges script is not sufficient for such detail and I do not want to spend time in zbrush or do any complicated stuff. I would love to use bump/displacement for this by using some map I already have but map is applied on whole object - how can I limit the map to be smoothly applied on edges only? As far as I tried, CoronaAO, RoundEdges and Wire does not work in Bump/Displacement slot.
Thank you for suggestions.
Jakub