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[Max] Bug Reporting / Volumetric light is not rendered by the render nodes.
« on: 2017-12-10, 04:29:34 »
I'm using the standard max spot lights with Volume Light effect as a fast alternative to global volume material.
It works great in non-distributed render. But it doesn't work with DR, main workstation renders it but render nodes are not...
Is it possible to fix it, or is there a workaround?
Thanks.
It works great in non-distributed render. But it doesn't work with DR, main workstation renders it but render nodes are not...
Is it possible to fix it, or is there a workaround?
Thanks.