Chaos Corona for 3ds Max > [Max] I need help!

Stone roof

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Drago991:
Hi guys,
I'm trying to recreate this type of roof, but with poor results...does anyone have any suggestions to create it procedurally(maybe even using some plugins/scripts)?
This is the type of roof created in the regions of northern Italy and is made thanks to the processing of particular stones.

Thanks for any tips


maru:
There are multiple ways to do it, but it looks like a perfect task for the Corona Pattern Modifier: https://docs.chaos.com/display/CRMAX/Corona+Pattern+Modifier
Model a single tileable segment of the roof tiles (it can be very detailed), then populate the roof area with that segment.

Drago991:
ok, it could work, but I noticed that on the edges of the roof it would leave a void in the pattern...also I can't rotate, move, scale or overlap the tiles. 
Instead another system to have more control and be able to place more types of stones (being very random even if similar) and above all to be able to cut without leaving holes on the edges?

dj_buckley:

--- Quote from: Drago991 on 2024-04-30, 15:55:46 ---ok, it could work, but I noticed that on the edges of the roof it would leave a void in the pattern...also I can't rotate, move, scale or overlap the tiles. 
Instead another system to have more control and be able to place more types of stones (being very random even if similar) and above all to be able to cut without leaving holes on the edges?

--- End quote ---

Have you looked at Railclone?

maru:

--- Quote from: Drago991 on 2024-04-30, 15:55:46 ---ok, it could work, but I noticed that on the edges of the roof it would leave a void in the pattern...also I can't rotate, move, scale or overlap the tiles. 
Instead another system to have more control and be able to place more types of stones (being very random even if similar) and above all to be able to cut without leaving holes on the edges?

--- End quote ---

You can get rid of any seams and tearing and you can apply transformations to your tiles by adjusting the base object's UVW mapping. For example you can add a UVW Map modifier or UVW Xform modifier:


By the way, there are some premade patterns in Cosmos, like the one in my video. You will find them under 3D Models > Enmesh-Pattern

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