Hello guys,
I've just encountered this problem for the first time, probably after the latest update to C5hf2 .. It is easily resolved once I've found out what it is, just wanted to make sure this behaviour is to be expected..
When placing CoronaMix map into bump slot, the rendering gets corrupted and message LEGION_STOP @ C:\Corona\src\CoronaMX Utils\MixTex\MixTex.h(92)
This can be easily resolved by placing the CoronaMix map through CoronaBumpConverter into bump slot.. But I am pretty sure I could render it out without this additional step before, so not sure if it is bug or not..
Actually I did find out this error after opening older scene and getting this message, which worked fine before with CMix in bump slot..
The solution I mentioned works fine, but posting this as maybe you would like to have a look at it..
Thanks!