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Messages - Nikola

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451
[C4D] General Discussion / Re: Alpha 6.0
« on: 2016-10-04, 10:47:58 »
I have an error message that appears randomly

An internal error occured: wxWidgets Assertion failure. Please report this problem to us.
File: ..\..\src\msw\textmeasure.cpp(64)
Function: wxTextMeasure::BeginMeasuring
Condition: m_hdc
Message: Must not be used with non-native wxDCs

And i can't open corona vfb, and if a start a render it crash.

C4d r17 0.53 And A6.

Thank you for bug report. Is there any dialog allowing you to save crash report after crash?

452
[C4D] General Discussion / Re: Alpha 6.0
« on: 2016-10-04, 10:45:19 »
on Trello it's write : "Speedup adaptive image sampling"
You know the percentage rate gained ?

It depends on the scene.

From our blog post for 3ds Max plugin (use the same core):

Adaptive image sampling that automatically focuses processing on tricky areas, resulting in even faster rendering.

and

This balances out the rendering calculations over the image to focus more processing power on tricky areas like shadows, so you don’t find yourself with a clean image but still needing more render passes as you wait for one problem area to clean up.

See more at https://corona-renderer.com/blog/corona-renderer-1-4-for-3ds-max-released/.

453
[C4D] General Discussion / Re: Alpha 6.0
« on: 2016-10-03, 14:40:08 »
hi guys,
Just a litlle message to thanks u for ur work on this render.

The news tools are very powerful.
Keep working guys !

Rémi.

Thank you very much. We were busy with implementing quite significant internal changes to support all new features (and more will come), but we still work hard on Cinema 4D plugin for both Windows and macOS.

454
[C4D] General Discussion / Re: OS X version status
« on: 2016-10-03, 10:55:09 »
Hi,

there is a bug because of some internal changes that were required to support both macOS and some new features. We will release it when the bug is fixed together with other versions.

455
[C4D] General Discussion / Re: OS X version status
« on: 2016-10-03, 09:20:33 »
Missing e-mails added to mailing list and e-mail was sent to them. If there is anyone else who wants to betatest Cinema 4D plugin just send me your e-mail address to tomsu@corona-renderer.com.

Thank you

456
[C4D] General Discussion / Re: OS X version status
« on: 2016-09-16, 10:09:56 »
Maxon is really into helping you guys?
He can't. Because Maxon can theoretically change API to our needs but this changes would be done only in the newest version of Cinema so our plugin would not work even in the previous version of Cinema.

457
[C4D] Bug Reporting / Re: Team Render Problems
« on: 2016-08-31, 10:32:56 »
The A6 release will include Team renderer support (with some "hacks" trying to fix the problems). Distributed renderer integration is planned after A6 release.

458
[C4D] General Discussion / Re: OS X version status
« on: 2016-08-19, 14:53:22 »
Aaand? :D

We are still working on the implementation of a consistent behavior of Cinema 4D Picture Viewer and Corona Framebuffer. The main problem is that Cinema4D doesn't provide us API to implement the integration of VFB the way we would like to have. For this reason, we must find some way to implement it and very carefully think about and properly test edge cases which is quite time-consuming.

459
Is the information updated?

We are still working on the fix. Sometimes fix of one bug is connected to rewriting the large part of the code but such rewrite is needed to fix a group of bugs and improve the stability of plugin. We will immediately inform you when bugfix will be ready for testing. I would like to ask you for patience.

Thank you

460
It is necessary to eliminate this bug - https://forum.corona-renderer.com/index.php/topic,12540.0.html

This bug is connected to bump mapping. We are working on bump mapping right now.

461
Yes, we are testing on R18 we are even developing the OS X version on it. According to changes in viewport we are exploring what it will mean for us now.

462
[C4D] General Discussion / Re: OS X version status
« on: 2016-08-03, 17:43:55 »
Hi all,

We just agreed to defer release of next daily build (both Windows and OS X version) because we integrated to Cinema 4D new Corona Framebuffer (with denoising, vignette, bloom and glare post-effects) but we have some technical problems with the consistent behavior of Cinema 4D Picture Viewer and Corona Framebuffer. We already found the technical solution but it must be implemented and tested yet thus delay should not be too long.

And for impatient the screenshot (with denoised render) is attached.

463
[C4D] General Discussion / Re: OS X version status
« on: 2016-07-15, 09:26:41 »
If there will not be any problems we will try to release OS X version and Windows version in the same time of course.

464
[C4D] General Discussion / Re: OS X version status
« on: 2016-07-14, 11:00:56 »
Hi,

I am the OS X developer of Corona team and I successfully ported Corona Standalone and Corona C4D plugin to OS X. I can see no problem in releasing Corona Standalone for Windows and Corona Standalone for OS X in same time but there can be delay in implementing new features to C4D plugin for OS X (not in porting new features from Windows to OS X). Main reason is that we would like to focus on the stability of C4D plugin for OS X.

C4D plugin for OS X (Standalone too) use the same core as Corona for Windows and this will apply also for release.

The current state of C4D plugin for OS X is the same as the state of C4D plugin for Windows. We have one bug in C4D plugin connected to gamma now. When it is fixed I will post screenshots of Corona C4D plugin running on OS X ;-)

We will start releasing testing builds of OS X version of Corona C4D plugin with testing builds of Windows version soon so you can become a beta tester. Just send an e-mail to miodek@corona-renderer.com.

465
[Max] General Discussion / Re: Corona 1.3 Benchmark
« on: 2016-06-27, 15:02:34 »
Hello guys!!

I just got this error after few minutes running benchmark.

I already tried to re-instal Visual C++, but the error remains.

Thx!

Hello,

you must install vc_redist.x64.exe from https://www.microsoft.com/en-US/download/details.aspx?id=48145. If it doesn't help try to restart computer after installation of redistributables.

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