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Messages - CamillaR

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1
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Try to load HDRI in Corona bitmap, it should work correctly.

I did but nothing has changed.

Quote
#1 you should always set mapping to spherical when you use HDRI for lighting, however you can use the same or any other HDRI with screen or any other mapping in enviroment overrides to get yourself nicer background, better suited reflections, or refractions.

#2 can you clarify what do you mean by scaling HDRI?

#1thank you! :)

#2 make it smaller. it looks too big/close. Or the only way is to set the camera target to 0?


2
Jobs / Looking for a job opportunity as freelancer
« on: 2021-12-17, 14:27:17 »
Hi guys!

I'm looking for some job offers as freelancer.

you can check my portfolio here https://www.keepandshare.com/doc2/120993/portfolio-camilla-riedel-2-pdf-3-6-meg?da=y (or attached file)
 and my linkedin here https://www.linkedin.com/in/camillariedel0606/


Thank you :)

3
Hi guys,

as you can see in the first pic when i apply the HDRI direclty in the "Enviroment Map" it doesnt give me any problems but when I conncet the HDRI Bitmap with CoronaColorCorrection this is what i get (second picture).

Another  two fast quesiton are: 1) should i use the Spherical Enviroment for the HDRI right? Even if the "Screen Enviroment" looks nicer as background.
2) there is a way to scale a HDRI?


Thank you




4
Hello guys,

i have a probelm with the materials preview: when im using a normal map (corona normal) the diffuser maps doesnt show up anymore in the preview.

Images attached

thank you

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