Chaos Corona Forum
Chaos Scatter => [Scatter] I need help! => Topic started by: josepa on 2020-08-03, 19:03:48
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Not sure why it is doing this, but every time I convert a corona scatter to geometry (in order to export the scatter pattern as an FBX), it shifts all objects a tad bit.
I've tried adjusting all instanced object pivot points. I've tried cleaning up normals on distribute-on object. Can't seem to find a reason why this would happen. Help!
Images attached of simplified example using a cylinder as a distribute-in object and a modified tea-pot, box and sphere as instanced objects.
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Did you try to reset transforms of instanced objects?
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Well now I just feel silly. how did I not think of that? It fixed the whole issue.
Thanks, Romullus
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Glad to help you!
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By resetting transforms you mean the Reset Xform option? I don't see why this would be necessary. Will definitely look into it.
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For me resetting transforms is a second nature. I don't question why it helps, i just know that it does and i do resetting whenever i can :]
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Hmm, I still can't reproduce this. The generated geometry always perfectly overlaps with the scatter. If there is any easy way to reproduce it, please let me know.