Chaos Corona Forum

Chaos Scatter => [Scatter] I need help! => Topic started by: josepa on 2020-08-03, 19:03:48

Title: 3Ds Max+Corona Scatter Convert to Geometry shifts objects randomly
Post by: josepa on 2020-08-03, 19:03:48
Not sure why it is doing this, but every time I convert a corona scatter to geometry (in order to export the scatter pattern as an FBX), it shifts all objects a tad bit.

I've tried adjusting all instanced object pivot points. I've tried cleaning up normals on distribute-on object. Can't seem to find a reason why this would happen. Help!

Images attached of simplified example using a cylinder as a distribute-in object and a modified tea-pot, box and sphere as instanced objects.
Title: Re: 3Ds Max+Corona Scatter Convert to Geometry shifts objects randomly
Post by: romullus on 2020-08-03, 20:03:13
Did you try to reset transforms of instanced objects?
Title: Re: 3Ds Max+Corona Scatter Convert to Geometry shifts objects randomly
Post by: josepa on 2020-08-03, 20:26:40
Well now I just feel silly. how did I not think of that? It fixed the whole issue.

Thanks, Romullus
Title: Re: 3Ds Max+Corona Scatter Convert to Geometry shifts objects randomly
Post by: romullus on 2020-08-03, 23:17:59
Glad to help you!
Title: Re: 3Ds Max+Corona Scatter Convert to Geometry shifts objects randomly
Post by: maru on 2020-08-04, 17:30:58
By resetting transforms you mean the Reset Xform option? I don't see why this would be necessary. Will definitely look into it.
Title: Re: 3Ds Max+Corona Scatter Convert to Geometry shifts objects randomly
Post by: romullus on 2020-08-04, 20:35:02
For me resetting transforms is a second nature. I don't question why it helps, i just know that it does and i do resetting whenever i can :]
Title: Re: 3Ds Max+Corona Scatter Convert to Geometry shifts objects randomly
Post by: maru on 2020-08-05, 16:32:33
Hmm, I still can't reproduce this. The generated geometry always perfectly overlaps with the scatter. If there is any easy way to reproduce it, please let me know.