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Messages - giza

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1
[Max] Daily Builds / Re: Corona Slicer Material playground!
« on: 2022-01-05, 11:54:57 »
rowmanns That is great, thank you.

2
[Max] Daily Builds / Re: Corona Slicer Material playground!
« on: 2021-12-26, 18:09:29 »
Hi,

is there any specific rule about the geometry that gets sliced with this new material?
I was testing it with a file where the mesh is imported from ArchiCAD (walls of the apartment) and as you may see in the attached screenshot it makes some weird spots here and there for some reason. It is same in interactive and regular rendering.

3
[ARCHICAD] Feature Requests / Re: CoronaLight
« on: 2018-12-06, 14:33:11 »
Very cool thanks for adding the color temperature.

4
[ARCHICAD] Resolved Bugs / Re: First contact with CORONA
« on: 2018-11-22, 09:46:28 »
maybe not relevant but the color picker works when i try to change light color with the Lamp tool as in attachment so i  hope its easy to copy that code to other color pickers :).

5
[ARCHICAD] Resolved Bugs / Re: First contact with CORONA
« on: 2018-11-19, 21:50:49 »
Overall amazing job, congrats to such a fantastic tool for ArchiCAD.

I can confirm the bug with color picker not showing, but that happened after tweaking some textures. I work on ArchiCAD 22 windows 10.
as a workaround i used copy paste from swatches amazing 3dsmax like feature you made there to copy white color from one to other channel.

keep up the great work.

6
Gallery / Re: Winter scene in Quebec Canada
« on: 2018-02-25, 18:44:29 »
Maybe roof should have some snow and that hot tub in cold weather seems strange

7
Off-Topic / Cutouts
« on: 2017-10-12, 14:33:09 »
i was browsing the website https://www.fosterandpartners.com/studio/people/senior-executive-partners/ and when i saw this page it looked like some 'architect cut outs' catalog :)

8
It would be nice to have different cursor or maybe if possible highlight the object when drag&droping the material to geometry now its sometimes hard to be precise when there are multiple objects in the location we hover/release mouse

9
[Max] Daily Builds / Re: Daily Builds 1.7
« on: 2017-09-20, 14:18:15 »
The new corona camera has all the best features, i specially like the node selection in DOF & Motion blur now playing with dof is so easy & fun .. thanks for that

10
Gallery / Re: Surf Shack
« on: 2017-08-10, 09:28:39 »
Nice renders environment in background looks great, maybe lightning could be more in summer mood as the house is for surfer no.. the mood looks like its about to rain

11
Gallery / Re: Barn House
« on: 2016-05-17, 17:17:09 »
Great lighting i like the mood and landscape integration,
might i ask is that falling water 3d modeled i like the effect of water hitting the stones, or is it post work?

12
[Max] Daily Builds / Re: Daily Builds
« on: 2016-04-30, 18:52:32 »
daily build corrupts the scene after an interactive of a heavy scene or an scene with lots of forest objects, gives an error when saving.

same here i don't know what happened the scene is corrupt with some weird error i have never seen, see attachment

, is it possible its from corona?

13
[Max] Daily Builds / Re: Daily Builds
« on: 2016-04-29, 12:10:57 »
wow many thanks for removing light limit!
i just tried scene with 500 scattered lights


14
[Max] I need help! / Re: too many lights
« on: 2016-04-19, 13:58:27 »
thanks for suggestions maru,
I will try to optimize it somehow

15
[Max] I need help! / Re: too many lights
« on: 2016-04-19, 09:56:00 »
Why do you need so many? araficial lithing could be faked around in most of the cases...

why so many, it is quite big restaurant interior (it has 4 bars within) and architects want to make more 'dramatic' renders by lighting so many bars tables walls features, they got LED strips and spotlights everywhere :)
i guess its time to break it down to more scenes

Btw the scene does not look like it requeres so many lights may be you have some light mtl with emission turned on?

The screenshot i posted is crop from one camera view i wanted to show noise i mentioned in first post, wherever i could i used CoronaMTL i have too many Corona Lights with IES that i cannot or don't know how to fake

...I know 3dsmax batch tool can toggle stuff like this easily with couple of check boxes, but I don't know the compatibility with your renderfarm.

Actually i found this tool quite usefull http://www.scriptspot.com/3ds-max/scripts/batch-camera-render to simply batch render from many cameras and it works in my small 3 pc DR, but i wanted to try Rebusfarm and probably they don't have this script.

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