Author Topic: How can I recreate this shader with Corona Physical Material?  (Read 912 times)

2022-03-31, 16:40:24

ShynnSup

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Hi guys,

For learning purposes I am recreating some shaders I see online, and I found this one interesting.



I thought it looks like some kind of pine resin, with self illumination maybe?
And some sort of noise which controls refraction/sss/or maybe in diffuse color? So many options I don't really know how to approach it.



I thought the texture could be something like from a planet or moon, from this page: https://www.solarsystemscope.com/textures/
It also has some bump, but that is easy, it could also just be some planet topo texture for bump.

2022-04-01, 02:17:40
Reply #1

burnin

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start with Architectural Glass preset
see where it takes you :)

2022-04-01, 04:18:50
Reply #2

ShynnSup

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That looks really good! Thanks for the advice. It is too much trouble if I ask you to kindly share your scene? Thank you.