Author Topic: C4D beta still on target?  (Read 24029 times)

2017-03-30, 21:34:19
Reply #30

fedestampini

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Beta 1 will be released soon (this week or next)

To be more precise, it will be a work-in-progress daily build of Beta 1, so don't expect a fully-functional final build yet (for example interactive rendering will still be missing in this build for sure)

Nooooo, i was waiting for the IPR so bad. When the node base material will be released?

By the way why corona for c4d is so late compared to Max?

2017-04-03, 17:16:23
Reply #31

Cinemike

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Just a few "Corona for Dummies" questions:
- The currently available daily beta is not working for everybody, it needs a beta tester license, yes?
- There will be a Beta 1 some day working for everybody, yes?
- Can you roughly tell me/us, when this "some day" will/might be?

Just curious.

2017-04-03, 18:25:46
Reply #32

TomG

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Shouldn't need a beta license, that requirement was removed some months back - if you ever installed a previous version of Corona that DID require a license, be sure to fully uninstall Corona before installing the new alphas and betas (and to do the same for any machines used as render nodes, too).
Tom Grimes | chaos-corona.com
Product Manager | contact us

2017-04-03, 19:06:08
Reply #33

Cinemike

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Shouldn't need a beta license, that requirement was removed some months back - if you ever installed a previous version of Corona that DID require a license, be sure to fully uninstall Corona before installing the new alphas and betas (and to do the same for any machines used as render nodes, too).
So the daily beta from the subforum SHOULD work "as is"?

2017-04-03, 19:17:03
Reply #34

Cinemike

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I removed the old corona folder in plugins, copied the new one into it. I removed the app data folder for Corona Renderer and even killed the prefs.
As soon as I start C4D, the licence window pops up.

2017-04-03, 20:32:03
Reply #35

burnin

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Yep, confirming, with license removed/deleted it asks for activation or a demo (needs beta license). 

2017-04-03, 23:07:54
Reply #36

artdude12

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Same here. License activation window came up.
Have gone back to A6.3

2017-04-04, 15:43:20
Reply #37

houska

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Hey everyone! The current beta was released only as a daily build, hence the requirement for beta subscription. Sorry for the confusion. But as Niko stated here, tomorrow, you'll not need a license anymore:

Hi all,

because there are so many requests to test daily builds, tomorrow release will be available for everyone without a need for special beta testing licence.

2017-04-06, 15:42:47
Reply #38

mlucky

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no news about?

2017-04-06, 17:57:54
Reply #39

synolog

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2017-04-06, 21:25:38
Reply #40

mlucky

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2017-04-06, 21:53:52
Reply #41

synolog

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no news about?

about what?
The title of topic...

Beta1 was out 31/03, Beta1 fix1 out 05/04, tomorrow Beta1 fix2

2017-04-07, 00:59:24
Reply #42

mlucky

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2017-04-09, 11:59:37
Reply #43

karklinskarlis1993

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 B1 daily Apr  7 2017 have IPR in performance tab settings. i dont see any IPR tab or anything related to it. whats wrong with that? should we use native interative render region of c4d? if so its terribly slow even on dual xeon. i am confused..
« Last Edit: 2017-04-09, 12:04:23 by karklinskarlis1993 »

2017-04-09, 15:22:32
Reply #44

Cinemike

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B1 daily Apr  7 2017 have IPR in performance tab settings. i dont see any IPR tab or anything related to it. whats wrong with that? should we use native interative render region of c4d? if so its terribly slow even on dual xeon. i am confused..

Native IPR is not yet in this Beta, but I trust it is gonna be awesome!