Hi guys!
So I have been working recently on a visualisation where the client wanted to put more or less this HAY's carpet:
http://hay.dk/en/hay/accessories/living/rugs/peasThe model on 3dsky was terrible so I decided to make one from scratch. I made it to look like this:
Cloner with sphere + hairs from two planes (in the middle of a section of the top spheres and second one in the middle of a section of the lower spheres).
But this look a bit lame. Moreover, when I tried to use it in my scene, it looked, in my opinion, really bad:
Moreover, it is rendering for incredibly long time.
So my question to you guys is:
- How would you do this carpet?
- How would you make the "cozy/fluffy hair" (standing out sometimes - this is not a fully fluffy carpt!) effect?
- How do you approach this kind of things when it comes to wool materials?
I was wondering if we can all together come to some solution and share it as an example file in this thread so everybody can use it :).