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[Max] Bug Reporting / Re: material error when the camera is in water and the clipping is on
« on: 2024-03-14, 18:13:18 »
so this is from the documentation:
"Camera clipping
Enable – Enables camera clipping - only objects between the minimum and maximum distance are visible when looking through the camera both in the viewport and in rendering."
The water box really acts like an object in Max... Look, I get what you are saying but it still feels wrong and I still think it shouldn't work this way.
"Camera clipping
Enable – Enables camera clipping - only objects between the minimum and maximum distance are visible when looking through the camera both in the viewport and in rendering."
The water box really acts like an object in Max... Look, I get what you are saying but it still feels wrong and I still think it shouldn't work this way.