Author Topic: displacement+mblur work not properly  (Read 2850 times)

2013-02-25, 15:15:09

mikinik

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hi.
how it repair?
« Last Edit: 2013-02-25, 15:21:55 by mikinik »

2013-02-25, 15:31:38
Reply #1

Ondra

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This is currently fixed, and will be available in the next alpha build
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-02-27, 17:51:35
Reply #2

mikinik

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with daily builds all the same not correctly works. :(
or it will be fixed only in following an alpha the version?

2013-02-27, 18:00:35
Reply #3

Ondra

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they don't work in general, or in this scene? If you mean in this scene, could you send it to me?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-02-27, 18:56:08
Reply #4

mikinik

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Keymaster, sorry, it was necessary to apply resetxform to geometry and all became correctly work.
Many thanks, for an excellent renderer engine! :)