Author Topic: Glass & lights  (Read 3034 times)

2012-11-15, 11:03:12

velendil

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Hello,

I got this problem while using some kind of glass material. Glass completely disappear when is in front of Corona Lights as well Rectangle as Sphere. The problem is still with frozen lights.

Greetings!


2012-11-15, 13:04:53
Reply #1

maru

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Isn't this a hardware error? This doesn't happen when you use standard materials? I usually disable transparency in viewport, this fixes everything. :P
Marcin Miodek | chaos-corona.com
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2012-11-15, 21:45:34
Reply #2

Chakib

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maybe it's just in the viewport and a graphic card problem

did you try a render?

2012-11-16, 11:18:41
Reply #3

velendil

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I'm using Nitrous as viewport driver (GF GTX 250 with last driver). And this issue is only connected with Corona when I enable transparency in it . It is rendering properly, but the other issue is even when You check off "directly visible" in light, it is still visible in render.

2013-03-04, 19:45:17
Reply #4

Ondra

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Unable to reproduce, maybe send a scene if it still happens in alpha 4
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)