Chaos Corona for 3ds Max > [Max] Resolved Bugs

DOF still too noisy?

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loocas:

--- Quote from: Keymaster on 2012-08-28, 21:09:47 ---Hi,
I'll look into it when I have some time, can you send me this scene in the meantime?

--- End quote ---

Sure.

Ondra:
I've made some improvements in DOF sampling, but its still quite slow in this type of scene - blurring directly visible lights will probably always be hard. Also, to get best convergence, don't use custom bokeh shapes with gray values, only black & white. In the example you are using colored one, which gets translated to gray. Espetially shapes with very dark gray would take ages to clear up.

Realish:
Has Corona been updated using the Embree 1.1 code posted August 2012?
It says it improves on motion blur which I would figure is close to DOF.

Ondra:

--- Quote from: Realish on 2012-10-25, 17:06:40 ---Has Corona been updated using the Embree 1.1 code posted August 2012?
It says it improves on motion blur which I would figure is close to DOF.

--- End quote ---

Yes, it builds the structures much faster, but there is no improvement in DOF, since it is completely different problem than MB...

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