General Category > General CG Discussion
Rhino to 3DSMax
kasrasha:
The best way I found these years is: to have layers in 3ds Max, you have to assign a material to each layer in rhino ( only a separated named material with no color and texture works). then export it as 3d`s and it would work Just Perfect...
Buzzz:
Hi all,
I have been modeling in Rhino for many years and this is my best export option to 3ds Max.
Attached screenshots of the process.
Regards
louisryko:
Holy Moly Buzzz,
That is the nicest import I've seen (tested it myself and boy, it's much better than anything I've ever produced).
The funny news is; as importing was such a hassle since my original post I've forced myself to learn modelling in Max properly. So now this info is kind of unnecessary for me these days :)
Good news; now know max, bad news; don't use rhino anymore :(
Buzzz:
ok.
Rhino is fast and easy to use in architecture. It´s true that having everything in the same program is better and futures changes in geometry.
John.McWaters:
I've found myself modeling straight into 3dsMax more as well. Per usual, max does somethings better than Rhino, and vice versa. However, I still find he need to export from Rhino into max for objects that I generate in Grasshopper. I'm going to try this method next time I need that ability.
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