Author Topic: Render gets stuck - volumetrics excessive ray weight  (Read 14338 times)

2017-04-09, 19:29:44

CiroC

  • Active Users
  • **
  • Posts: 506
    • View Profile
    • Portfolio
Hi,

So basically, my renders are getting stuck.

Elaborating.

Press render, it starts rendering. Hours late I check the render and let's say is at 70 passes and 8.0% noise level.

6 hours later

70 passes and 8.0%.

Another one.

Set the render to last 24 hours.
24 hours later - it says, 17 hours elapsed. Estimated remaining: 20 hours What???

And this is happening in a lot of machines. Which is great news when you have a deadline for Tuesday.

Any solution? We are using Corona 1.5 hotfix 2
« Last Edit: 2017-04-13, 11:24:01 by Ondra »

2017-04-10, 09:44:00
Reply #1

Nik

  • Active Users
  • **
  • Posts: 167
    • View Profile
    • HQ Details
Only time limit is set? No passes or noise level limit?

2017-04-10, 10:11:56
Reply #2

CiroC

  • Active Users
  • **
  • Posts: 506
    • View Profile
    • Portfolio
Both. With noise level, time and passes limit.

Giving an example.
Last night I left a render at 9% noise level and 47 passes. This morning was at 9% noise level and 50 passes. The CPU was at 8%.

My machine the same.

It starts well and but then after a couple of hours it seems that Corona just stops caring. I don't know if it helps, but when using time limit, the Estimated remaining time is stuck it doesn't go down.

2017-04-10, 10:24:31
Reply #3

CiroC

  • Active Users
  • **
  • Posts: 506
    • View Profile
    • Portfolio
Basically I have been saving the VFB and restart the render. Which is quite fun when you have 12 machines to check.

2017-04-10, 10:28:27
Reply #4

Nik

  • Active Users
  • **
  • Posts: 167
    • View Profile
    • HQ Details
This happens only in one scene?

2017-04-10, 10:33:18
Reply #5

CiroC

  • Active Users
  • **
  • Posts: 506
    • View Profile
    • Portfolio
This happens only in one scene?

So far yes. But this scene is divided into different Xrefs and they are not the same for each camera.

And if you click stop the render, it refuses to stop and apply the denoising.

2017-04-10, 11:42:05
Reply #6

Nik

  • Active Users
  • **
  • Posts: 167
    • View Profile
    • HQ Details
Well, the problem maybe related to Xrefs somehow.
If you want to find a reson then try to disable half of Xrefs, then check if problem is still there. If not - problem was in disabled Xrefs, so you can enable them and disable half of that half :) and so on, until you will find a problem.

And Stop in VFB should apply denoise when it's pressed. After denoise it should stop. It doesn't?

2017-04-10, 12:11:48
Reply #7

CiroC

  • Active Users
  • **
  • Posts: 506
    • View Profile
    • Portfolio
That is why I don't think the problem are the Xref.

First, the render starts really well. Like after 2 hours I am already around 12%. Then when I press stop the render, the render doesn't stop and apply the denoising. Also, if I am using the time limit it starts well, so why after a couple of hours it stops working?

I think that if the problem were the Xrefs the render wouldn't even start.

2017-04-10, 14:16:06
Reply #8

CiroC

  • Active Users
  • **
  • Posts: 506
    • View Profile
    • Portfolio
And it keeps doing it. Just now this render is stuck at 30% noise level.

2017-04-11, 12:00:37
Reply #9

CiroC

  • Active Users
  • **
  • Posts: 506
    • View Profile
    • Portfolio

2017-04-11, 12:18:27
Reply #10

Nik

  • Active Users
  • **
  • Posts: 167
    • View Profile
    • HQ Details
It seems for now you are the only one who had this bug.
You can share scene with all xrefs or you can try to find a reason yourself.

Did you use DR or backburner? If yes, then does bug persist if you render locally?

2017-04-11, 13:19:11
Reply #11

CiroC

  • Active Users
  • **
  • Posts: 506
    • View Profile
    • Portfolio
I know, but would be nice to hear something like: "Yeah probably is an XREF that is stopping the render." or "have you try XYZ?"

 I still don't believe that the render starts with no problems and then it stops because of a XREF.

And isn't only me, is 12 other guys using Corona on our team and hear some of them saying they want VRAY back.

Not using DR or Backburner. I will be working on another project and see if the problem persists.

2017-04-11, 13:20:39
Reply #12

Nik

  • Active Users
  • **
  • Posts: 167
    • View Profile
    • HQ Details
Quote
And isn't only me, is 12 other guys using Corona on our team and hear some of them saying they want VRAY back.

In one scene?

P.S. I'm using xrefs rarely but there were no problems when I did.

2017-04-11, 13:25:11
Reply #13

CiroC

  • Active Users
  • **
  • Posts: 506
    • View Profile
    • Portfolio
Yes, so as you can imagine is quite a pain. Having to save VFB, close 3ds Max, open again all those Xref and resume render.

And that is what to me doesn't make sense. How is possible that only after a couple of hours the Corona stops working? And if you look at it, everything is normal. The smiley face keeps moving, the numbers keeps going up and down, is only you see the same Pass number and noise level, that you realize something is wrong. And then you press stop the render, and it simply ignores you. It doesn't stop, it doesn't apply the denoising.

2017-04-11, 13:26:17
Reply #14

CiroC

  • Active Users
  • **
  • Posts: 506
    • View Profile
    • Portfolio

P.S. I'm using xrefs rarely but there were no problems when I did.

We always use Xref without any problems. The plugins we use are:

ComplexFresnel
FloorGenerator
ThinFilm
Clone

2017-04-11, 13:35:40
Reply #15

Nik

  • Active Users
  • **
  • Posts: 167
    • View Profile
    • HQ Details
Well, obviously the problem is scene related.

To find a reason you can do some things (if you can't share a scene).
At first disable all Xrefs and try to render. If problem is gone - then some Xref generating it, if not - you need to reset CoronaSettings and render again.
I'm not telling that if the problem is in Xref then it's not a bug :) definetely it is. But you need to share a scene or investigate...

I know only one method to find a reason - exclude suspects. Maybe somebody heard about this issue and will post here some advice, but I didn't unfortunately.

2017-04-11, 13:37:40
Reply #16

CiroC

  • Active Users
  • **
  • Posts: 506
    • View Profile
    • Portfolio
I know I am doing that. But, no I can't share the scene. Besides the scene is already 25GB, so is quite a lot. I will share here what I find. Thanks Nik for your moral support. :D

2017-04-11, 17:26:58
Reply #17

sevecek

  • Former Corona Team Member
  • Active Users
  • **
  • Posts: 197
    • View Profile
Can you send me Corona logs? They should be in C:\Users\Your_Username\AppData\Local\Autodesk\3dsMax\Some_Max_Version\ENU\en-US\plugcfg\corona
Is your CPU still on 100% when the render gets stuck?
It could also help to have a look at sampling focus render element, just in case adaptivity is doing something weird.

2017-04-12, 11:54:06
Reply #18

CiroC

  • Active Users
  • **
  • Posts: 506
    • View Profile
    • Portfolio
Thanks seveck for replying.

I am sending the logs. The last log is another scene I rendered overnight, but if helps I can render the scene that is giving me issues tonight with the Sampling Focus render elements as you mentioned.

No, the CPU is like 8% when the render gets stuck, which shows me that Corona\3ds Max isn't rendering. That is what I find really weird.

2017-04-12, 16:49:29
Reply #19

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
can you post a minidump of the 3dsmax process when it happens?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2017-04-12, 18:05:06
Reply #20

CiroC

  • Active Users
  • **
  • Posts: 506
    • View Profile
    • Portfolio
can you post a minidump of the 3dsmax process when it happens?

Yes Sir. I will tried again tonight

2017-04-13, 10:09:18
Reply #21

CiroC

  • Active Users
  • **
  • Posts: 506
    • View Profile
    • Portfolio
Some updates:

Uploaded Corona Logs

Uploaded Capture -

I set the render for 24 hours or 2% noise level. Now if you see the time of render and the Remaining time it doesn't match. Besides the Remaining Time is stuck.

Upload mini dump
Using Dropbox. It has my name on it.

2017-04-13, 10:19:19
Reply #22

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
Some updates:

Uploaded Corona Logs

Uploaded Capture -

I set the render for 24 hours or 2% noise level. Now if you see the time of render and the Remaining time it doesn't match. Besides the Remaining Time is stuck.

Upload mini dump
Using Dropbox. It has my name on it.

Hi,
thanks for the minidump, it was very helpful. One of the rendering threads got stuck in rendering loop, where it just infinitely casts additional rays but never finishes rendering its assigned pixel. This can be caused by a bug in Corona, bad scene geometry/materials, or combination of both. This is happening only in single scene, right? Can you upload the scene to us? Without it this is nearly impossible to fix. The dropbox uploader can take unlimited data and we will keep the scene private - we are routinely handling heavily NDA debug data.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2017-04-13, 11:14:10
Reply #23

CiroC

  • Active Users
  • **
  • Posts: 506
    • View Profile
    • Portfolio
Thanks Ondra. I am preparing the files for you. I still need to get authorization to upload the scene.

[SARCASTIC]It seems we are working on NSA super secrets and the supreme commander is only available next Tuesday.[/SARCASTIC]

2017-04-25, 11:23:33
Reply #24

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
did you get the authorization yet?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2017-04-25, 22:09:59
Reply #25

CiroC

  • Active Users
  • **
  • Posts: 506
    • View Profile
    • Portfolio
did you get the authorization yet?

I was away for a couple of days. I am back tomorrow and I will see if the our dear leader allows that.

2017-04-25, 22:19:03
Reply #26

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
from the way you speak I am starting to wonder who do you work for... North Korea? :D
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2017-05-04, 16:08:16
Reply #27

CiroC

  • Active Users
  • **
  • Posts: 506
    • View Profile
    • Portfolio
from the way you speak I am starting to wonder who do you work for... North Korea? :D

:D Almost. Isn't far in terms of ideology and politics. Still waiting. I guess we may to sacrifice someone in order to make it

2017-05-05, 10:55:13
Reply #28

CiroC

  • Active Users
  • **
  • Posts: 506
    • View Profile
    • Portfolio

2017-05-08, 21:29:35
Reply #29

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
note to self:
Ciro Cardoso - M4.7z


great, thanks! Expect this to be fixed in 1.7 ;)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2017-05-09, 10:23:28
Reply #30

CiroC

  • Active Users
  • **
  • Posts: 506
    • View Profile
    • Portfolio

2017-08-04, 17:25:44
Reply #31

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
should be fixed now, but I cannot verify it, the scene is too large ;)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2017-08-06, 14:22:07
Reply #32

CiroC

  • Active Users
  • **
  • Posts: 506
    • View Profile
    • Portfolio
should be fixed now, but I cannot verify it, the scene is too large ;)

With the hotfix 2? I will tried it then.

2017-08-11, 12:29:57
Reply #33

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
only in 1.7 dailies
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2018-09-19, 11:29:14
Reply #34

Lightedlines

  • Active Users
  • **
  • Posts: 6
    • View Profile
    • Lightedlines Studio
Hi Ondra,

Hi have the exact same problem, the render is stuck at 8 passes and refuses to stop and aplly denoising.
What was the solution ?

Regards

2018-09-19, 12:23:40
Reply #35

Lightedlines

  • Active Users
  • **
  • Posts: 6
    • View Profile
    • Lightedlines Studio
And it's actually working fine with the 1.7.