Chaos Corona Forum

General Category => Gallery => Topic started by: Rafael Reis on 2016-09-05, 15:31:48

Title: Barcelona Pavilion
Post by: Rafael Reis on 2016-09-05, 15:31:48
hello guys!

Here are some images from the famous Barcelona Pavilion designed by Mies Van Der Rohe. Some textures were captured from the original building.
I have started working with Substance Designer few months ago and this was a good scene to improve my understanding on it.


(https://s3-sa-east-1.amazonaws.com/ue4arch/corona/pavilion/Camera_Entrance01.jpg)
(https://s3-sa-east-1.amazonaws.com/ue4arch/corona/pavilion/Camera_Entrance_Main.jpg)
(https://s3-sa-east-1.amazonaws.com/ue4arch/corona/pavilion/Camera_museu_01.jpg)
(https://s3-sa-east-1.amazonaws.com/ue4arch/corona/pavilion/Camera_Esquadrias.jpg)
(https://s3-sa-east-1.amazonaws.com/ue4arch/corona/pavilion/Camera_GlassRough.jpg)
(https://s3-sa-east-1.amazonaws.com/ue4arch/corona/pavilion/Camera_HallBack.jpg)
(https://s3-sa-east-1.amazonaws.com/ue4arch/corona/pavilion/Camera_Statue.jpg)
(https://s3-sa-east-1.amazonaws.com/ue4arch/corona/pavilion/Camera_Onyx.jpg)
(https://s3-sa-east-1.amazonaws.com/ue4arch/corona/pavilion/Camera_Pebles.jpg)
(https://s3-sa-east-1.amazonaws.com/ue4arch/corona/pavilion/Camera_Chairs.jpg)
(https://s3-sa-east-1.amazonaws.com/ue4arch/corona/pavilion/Camera_Stools.jpg)

(https://s3-sa-east-1.amazonaws.com/ue4arch/corona/pavilion/Marble_Travertine_example.jpg)
(https://s3-sa-east-1.amazonaws.com/ue4arch/corona/pavilion/sbs+travertine.jpg)
Title: Re: Barcelona Pavilion
Post by: spadestick on 2016-09-05, 16:06:54
great start! somehow I feel your stainless steel is too glossy / shiny, it looks like cheap aluminum at some points - a little more brush / satin might help. If you study the real photos, all the joints between the walls columns and ceiling are siliconed / plastered - meaning the rounded ends of your materials before touching the ceiling seems rather plastic losing the sense of realism. The ceiling needs a little bit of scratches or faint lines marking the irregularity of the final surface (all part and parcel of weathering).
Title: Re: Barcelona Pavilion
Post by: spadestick on 2016-09-05, 16:08:23
here's an image of the ceiling with irregularities on it.
Title: Re: Barcelona Pavilion
Post by: Rafael Reis on 2016-09-05, 16:45:42
well, this photo that you have posted looks a bit strange to me. The ceiling does contain some imperfection, but I think it's not that much!

Title: Re: Barcelona Pavilion
Post by: philippelamoureux on 2016-09-09, 06:26:29
The statue shot looks very very real!

I still think I prefer your Unreal video of this project tho, with the music, it was the perfect match!
Title: Re: Barcelona Pavilion
Post by: Buzzz on 2016-09-09, 11:02:48
Nice renders, good textures and materials!

Regards
Title: Re: Barcelona Pavilion
Post by: Rhodesy on 2016-09-09, 14:39:20
wow that substance floor is amazing. How much of the texturing of those scenes is substance?

Is that floor a 4K output 4x4tiles square? I'm still trying to get my head around tiling and output sizes as most of the examples seem to look great on a little shader ball but I wonder how well they tile for arch viz stuff.
Title: Re: Barcelona Pavilion
Post by: philippelamoureux on 2016-09-10, 06:08:44
He probably made a seamless floor tiles texture. It's easy to make a seamless texture with the cracks.

And by adding imperfections, scratches, wear, etc you can easily hide tiling, if you happen to see it.

Don't want to sound like a fanboy hehe but if you have a chance go buy his unreal engine playable version of this scene. The travertine is outstanding. It's made with parallax occlusion mapping. You can see how porous the material is when you inspect it up close!
Title: Re: Barcelona Pavilion
Post by: JacopoGrosso on 2016-09-10, 17:41:40
Very good work! Very realistic :)