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Budapest Industrial Kitchen
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Fibonacci:
Hello,
a long time ago I was here...Now I would like to share my last interior design and renders.
Thank you and happy new year!
rozpustelnik:
I love the dust present in the scene.
Do You have any special trick to do this or it's just texture with proper UVW mapping?
steyin:
Fantastic renders and materials.
Fibonacci:
Hello rozpustelnik !
For the lamps and for the bar stools I got Unwrapping (the main materials I've did in Quixel) the others I've used just a simple box mapping.
For the dust I've used the CoronaLayered materials with Z direction falloff for the masking and with curves in the output to change the intensity for the coat material blending. And there has a dirtymap on the slots. Basicly very easy to make it. On the floor there I've used only CoronaAO for the dust surface.
Hello steyin!
Thank you !
It was a very funny to make this renders and I've learned a lot.
Image Box Studios:
Very nice renders indeed.
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