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Gallery / Re: New stuff
« on: 2014-04-30, 16:09:26 »
And the colour in diffuse slot is 100% black? Strange, I was sure there is some diffuse in that material. :)
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Most book papers use 80g/m2 or less for pages, the thickness is literally irrepresentable with physical units in CGI, because it's sub <0.1mm. Sure, carton boards (400+ g/m2) are different league.I can imagine a situation when such setup looks strange when viewing the book from its side. But we don't even know what exactly Juzwa is trying to achieve so let's not theorize and get back to topic. :) Also, I didn't want to sound mean.
Regardless, thick papers would be nightmare to animate in flipping fashion.
Rawalanche's advice is sound. Still, 2sided material is convenient way to have completely different material characteristic on each side, but, not any sort of priority for anyone I guess.
Tried with shell mofifier, and assigning new materal to new faces, but however id doesn't work (even i scanline, i think its just an unfinished and bugged feature).What? If you make a plane and assign shell modifier to it, in shell options you have possibility to assign different material IDs to your new faces (inner, outer, side). This HAS TO work in both Corona and scanline. It's not a bug, it's unskilfulness. :P
I am guessing this is a photo. :)These looks good already. I'd just add subtle bump to them.
Will you make softcover books too?
Nice. I love how subtle surface imperfection brakes down reflections. Much much nicer that currently over-used effect of using drastically contrasted dirt/concrete map in reflection/glossy slot//russian style.