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[Max] Bug Reporting / Two OSL that corona dont recognize
« on: 2021-07-16, 18:32:13 »
Ok I edit my message again.
I attach two very useful OSL I have.
One that creates any kind of tiling shape,
circles, triangles, squares ecc depending
of the sides value we enter.
Useful as opacity map.
The other creates triangles, one near the other.
Useful for creating vinyl floors ecc..
Can somebody test them and tell me why
they dont work in corona?
They work in 3ds max physical material.
Where is the Po value, a OSL UVW map
has to be assigned.
thx.
I attach two very useful OSL I have.
One that creates any kind of tiling shape,
circles, triangles, squares ecc depending
of the sides value we enter.
Useful as opacity map.
The other creates triangles, one near the other.
Useful for creating vinyl floors ecc..
Can somebody test them and tell me why
they dont work in corona?
They work in 3ds max physical material.
Where is the Po value, a OSL UVW map
has to be assigned.
thx.