Hi!
I need to create some 360 equirectangular pano renders, but I am used to adjusting the exposure on-the-fly with corona tonemapper while rendering. However, even if I change nothing more than the projection on the Corona CameraMod - the exposure gets locked out from the tonemapper. This is inconvenient :(
Any way around this? I'd really appreciate an exposure override toggle in the future version if there's no workaround as this is just a little...annoying.
Thanks!