Hello,
I am losing my mind with issues I am having with the tone mapping inconsistencies! If I render a scene (or use interactive renderer) and amend the tone-mapping with desired settings, the result is then completely different next time I hit render! It doesn't just appear to be an exposure thing - the white balance changes and the gamma sometimes appears different as well. I have tried everything including using the camera settings to override the tone mapping as an override but I still get the inconsistencies.
So for example, I hit render and then tweak the exposure / highlight compression to suit (for ease, lets say exposure from 0.0 to 3.0). But then if I stop and hit render again with the exposure on 3.0 in the VFB, it appears like the exposure is at 0.0 again even though the number says 3.0 still. As I mentioned other bits appear to get thrown off as well. The screen shots attached should show this (as shown, settings are exactly the same).
I've never had this before and don't understand what is causing it - I've tried literally everything I can think of including re-installing but I am truly stumped.
Thanks very much for any help.
Graham