Author Topic: Chaos Corona 9 for 3ds Max - Daily Builds Discussion  (Read 43013 times)

2022-09-14, 09:25:55
Reply #75

rowmanns

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I'm running the DB from September 6 and experiences way more crashes than normal.  They almost always occur when IR is running and I change a material or when assigning a material.  Everything freezes for about 30 seconds, and then the normal crash box pops up that says you can attempt save the scene but then it crashes even further (and doesn't let you save the scene) and I get a strange error about dotnetbrowser and a chromium crash.

Windows 10, Sept 6 build of Corona, Forest Pack, Max 2022 latest SP.

I'll try to get a dump file or create a duplicatable situation, but was just curious if anyone else is seeing similar behavior with any of the newer DB's.

Cheers,
Daniel
Hey,

I'm very interested in a scene where you can reproduce this. If you have one I can PM you a link to upload it to me.

Cheers,

Rowan
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2022-09-14, 13:46:51
Reply #76

GeorgeK

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I'm running the DB from September 6 and experiences way more crashes than normal.  They almost always occur when IR is running and I change a material or when assigning a material.  Everything freezes for about 30 seconds, and then the normal crash box pops up that says you can attempt save the scene but then it crashes even further (and doesn't let you save the scene) and I get a strange error about dotnetbrowser and a chromium crash.

Windows 10, Sept 6 build of Corona, Forest Pack, Max 2022 latest SP.

I'll try to get a dump file or create a duplicatable situation, but was just curious if anyone else is seeing similar behavior with any of the newer DB's.

Cheers,
Daniel

Hi we've internally identified a similar issue, can you please clarify if you experience any backface artifacts/inconsistencies in viewport quality, also are you by any chance using "realistic materials with/without maps" on standard viewport quality?

(Internal id=962592703)
« Last Edit: 2022-09-14, 13:59:05 by GeorgeK »
George Karampelas | chaos-corona.com
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2022-09-14, 14:20:37
Reply #77

Ondra

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We identified why the black material library previews are happening. As for the freeze bugs, please shoot some minidumps our way ;)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2022-09-14, 16:35:32
Reply #78

danio1011

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I'm running the DB from September 6 and experiences way more crashes than normal.  They almost always occur when IR is running and I change a material or when assigning a material.  Everything freezes for about 30 seconds, and then the normal crash box pops up that says you can attempt save the scene but then it crashes even further (and doesn't let you save the scene) and I get a strange error about dotnetbrowser and a chromium crash.

Windows 10, Sept 6 build of Corona, Forest Pack, Max 2022 latest SP.

I'll try to get a dump file or create a duplicatable situation, but was just curious if anyone else is seeing similar behavior with any of the newer DB's.

Cheers,
Daniel

Hi we've internally identified a similar issue, can you please clarify if you experience any backface artifacts/inconsistencies in viewport quality, also are you by any chance using "realistic materials with/without maps" on standard viewport quality?

(Internal id=962592703)

Hah crazy!  Yes, I've had issues with my viewport since the last version or two as well.  I'll start seeing 'through' elements that I shouldn't.  I have to go to 'Flat Color' to fix it, but I was in 'Flat Color' before...so basically just hit that setting again.  And yeah I'm showing some textures in viewport.

The other bug that has gone along with this is a major lag in switching from shaded to wireframe (hitting F3.)  Going to shaded doesn't take so long, but going to wireframe almost hangs the machine for 30 seconds or so depending on the scene.  This is now gone again when going back to an earlier DB.

Was up half the night tracking down the culprit and installing old versions of 3DS Max to see if it was Autodesk's fault.  But yeah it turns out to be Corona.  I'm currently on the 8/2 daily build and viewport issues seem to be gone and so far no crashes...

I'll upgrade again later today and try and get you all a mini dump.  Definitely seems kind of viewport\material related though.  But who knows.

2022-09-14, 16:49:37
Reply #79

romullus

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Hah crazy!  Yes, I've had issues with my viewport since the last version or two as well.  I'll start seeing 'through' elements that I shouldn't.  I have to go to 'Flat Color' to fix it, but I was in 'Flat Color' before...so basically just hit that setting again.  And yeah I'm showing some textures in viewport.

Same here - many issues with geometry display in viewports lately, that looks like viewport clipping, but it isn't. Switching between different shading modes helps, but usually only temporary.
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2022-09-14, 18:37:31
Reply #80

danio1011

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Ok guys, got a minidump and uploaded it.  Ticket is #56513.


Let me know if you need anything else to troubleshoot this issue.

Thanks!
Daniel

2022-09-15, 14:58:59
Reply #81

kanyno

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corona material library in black preview windows, how to resolve this???

2022-09-15, 15:50:53
Reply #82

VASLAVO

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Good afternoon guys, testing latest daily build on 3dsmax 2023 and foud tow situations:

1. corona color picker doesnt work on secondary screen, both screens are same size, same resolution, same brand (apple studio display), connected to the same video card.
2. When i change a material type on the material editor slate mode, lets say it was 3dsmax standard or vray or corona legacy, and i right-click and set change material type to corona phisycal it doenst seem to be updating (also no wuite corners when aplied to element) so i have to close the maerial editor and open it again to update it.

Another question and this is not related to errors, i saw an fstorm tutorial and i saw a function that was very helpful, a vfb focus option, i dont knw if this is too complicated to implement but if you guys can then i thik it will help a lot the workflow for all users, i dont know if this is requested already (i assume it is) but just wanted to shaer my thougths, thank you as alwas for the great work.


2022-09-15, 15:52:42
Reply #83

Ondra

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corona material library in black preview windows, how to resolve this???
There was a bug in a 3rd party library after we updated it, fix is coming in next daily build
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2022-09-15, 16:19:14
Reply #84

romullus

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Adjusting any Corona material/map parameter causes noticeable micro-lagging. It doesn't matter if IR is running, or not. Decreasing material editor preview rendering quality in render settings doesn't help, however turning off material rendering in material editor itself, fixes the issue completely.

Build Sep 06
Windows 10
Ryzen 5950X
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2022-09-15, 17:38:58
Reply #85

Ondra

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Adjusting any Corona material/map parameter causes noticeable micro-lagging. It doesn't matter if IR is running, or not. Decreasing material editor preview rendering quality in render settings doesn't help, however turning off material rendering in material editor itself, fixes the issue completely.

Build Sep 06
Windows 10
Ryzen 5950X
It is probably caused by the same issue as the "slow slate material editor" bug. We know what is causing it and have scheduled a fix
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2022-09-17, 23:02:31
Reply #86

danio1011

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Hah crazy!  Yes, I've had issues with my viewport since the last version or two as well.  I'll start seeing 'through' elements that I shouldn't.  I have to go to 'Flat Color' to fix it, but I was in 'Flat Color' before...so basically just hit that setting again.  And yeah I'm showing some textures in viewport.

Same here - many issues with geometry display in viewports lately, that looks like viewport clipping, but it isn't. Switching between different shading modes helps, but usually only temporary.

I rolled back to the Aug-2 build due to the crashes mentioned above, but just FYI to the devs I am still experiencing the viewport issues (but not crashes) in the Aug-2 build as well.

2022-09-19, 02:06:58
Reply #87

shortcirkuit

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I would have thought 3DS max itself would also be responsible as I've always found the material editors slow especially after some time and when scenes get heavier... is that because Max uses 1 core dedicated to the editors?



Adjusting any Corona material/map parameter causes noticeable micro-lagging. It doesn't matter if IR is running, or not. Decreasing material editor preview rendering quality in render settings doesn't help, however turning off material rendering in material editor itself, fixes the issue completely.

Build Sep 06
Windows 10
Ryzen 5950X
It is probably caused by the same issue as the "slow slate material editor" bug. We know what is causing it and have scheduled a fix

2022-09-19, 09:33:36
Reply #88

romullus

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Well, i went back to Corona 8 and material editor is smooth again, or as smooth as it's possible in 3ds Max. And no more constant crashes when working with materials, yay! I miss all the goodies from V9 though and will be waiting for new build with the fix.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2022-09-20, 10:41:29
Reply #89

Kris H

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Good afternoon guys, testing latest daily build on 3dsmax 2023 and foud tow situations:

1. corona color picker doesnt work on secondary screen, both screens are same size, same resolution, same brand (apple studio display), connected to the same video card.
2. When i change a material type on the material editor slate mode, lets say it was 3dsmax standard or vray or corona legacy, and i right-click and set change material type to corona phisycal it doenst seem to be updating (also no wuite corners when aplied to element) so i have to close the maerial editor and open it again to update it.

Another question and this is not related to errors, i saw an fstorm tutorial and i saw a function that was very helpful, a vfb focus option, i dont knw if this is too complicated to implement but if you guys can then i thik it will help a lot the workflow for all users, i dont know if this is requested already (i assume it is) but just wanted to shaer my thougths, thank you as alwas for the great work.

Hello,

Unfortunately I wasn't able to reproduce neither of those issues. Could you please send us video recording of both issues and your screen resolution?

Thank you in advance,
Kris
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