Author Topic: Does motion blur work ith UV coordinates?  (Read 578 times)

2021-11-10, 10:39:29

Jpjapers

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Im trying to achieve some motion blur on an object with animated texture coordinates but so far im not able to get it working. Does corona's motion blur work with changes in uv coordinate or does it have to be either geometry motion or camera motion?
« Last Edit: 2021-11-10, 11:13:06 by Jpjapers »

2021-11-10, 10:47:58
Reply #1

romullus

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  • Let's move this topic, shall we?
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AFAIK it doesn't.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2021-11-10, 11:12:45
Reply #2

Jpjapers

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AFAIK it doesn't.

Ah, glad to know its not just me then thanks!

2021-11-10, 14:50:26
Reply #3

maru

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Texture "movement" is not affected by motion blur at all (e.g. if you offset/rotate/scale a texture on a static geometry).
Marcin Miodek | chaos-corona.com
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2021-11-15, 00:16:31
Reply #4

Jpjapers

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Texture "movement" is not affected by motion blur at all (e.g. if you offset/rotate/scale a texture on a static geometry).

Thanks, i thought that might be the case